glencolans: (Default)
Glencola Reef Mod Account ([personal profile] glencolans) wrote2023-04-05 03:29 pm

Character Death


CHARACTER DEATH



Death is not permanent on the island for reasons that are not fully understood at this time. Characters that die simply disappear, leaving behind all of their possessions obtained after arrival, and some time later - usually the next morning - they will wash up on shore in the same state they were in when they first showed up.

...Or, mostly the same. Certain Plot Factors may make characters come back a little different. These changes could be physical, psychological, or possessions-based, and they could last only a few hours up to until the character's next death. Exactly why these changes occur will have to be figured out by the characters.


REPORT A DEATH

If your character has died, please fill out the form below and reply with it to this post. You should receive a mod reply with the revival date (IC and OOC), revival location, and any secondary effects on your character within the next two days. You do not need to post here for a death related to a hiatus, canon update, or drop. You still can if you want, but it is not required.


NAVIGATION


cactusy: (Default)

[personal profile] cactusy 2023-05-25 02:51 am (UTC)(link)
CHARACTER NAME: Sameen Shaw
CANON: Person of Interest
IC DATE OF DEATH: Day 3 (day)
CAUSE OF DEATH: Crossbow bolt to the face
CURRENT POSSESSIONS:
arrival items:
- skinny jeans
- a t-shirt
- a leather jacket
- sturdy shoes
- socks
- underwear
- a hair tie
- a gun
- 17 rounds of ammunition (THIS IS ASSUMING she'll have lost the bullets she fired into the jungle; if death will cause her to end up with her arrival items in the exact same condition as they were upon said arrival, she'll have 20 rounds)
- a dog leash
- a wallet containing a couple hundred dollars in cash, as well as a few credit and debit cards (not in her name) and a driver's license (her picture, but also not her name)

items acquired in-game:
- a piece of dried sponge
- a piece of sharp flint
- a torn hemp bag crudely sewn up with vines, hemp rope, and a shoelace
- a sharpened metal stake
- a coconut waterskin with a large crack in the bottom
- a small chunk of rebar
- four handmade arrows
- a large animal tusk with a slightly curved pointed end
salamanca: (009)

[personal profile] salamanca 2023-06-11 09:27 pm (UTC)(link)
CHARACTER NAME: Lalo Salamanca
CANON: Better Call Saul
IC DATE OF DEATH: Day 007
CAUSE OF DEATH: Being shot in the head with his own gun while hanging upside down.
CURRENT POSSESSIONS:

Arrived with:
- Gun (9mm), with 3 rounds of ammunition inside (originally 4 rounds but he used one bullet to make a fire)
- Cash (LOTS of money in a combination of US dollars and Mexican pesos)
- Green-gray dress-style shirt meant for outdoors
- White undershirt/t-shirt
- Jeans
- Socks
- Underwear
- Brown outdoor/hiking boots
- Red bandana

Currently acquired in game:
- 2 eggplants
- watertight conch
- flint
- small bone, possibly a human finger bone
- bullet casing
- two polished stones
- 1 computer wire
- 1 handful of electronics salvage
- 1 arrowhead
- 1 long drawstring

Arrived with, but not currently in possession of:
- a flip phone circa 2004ish (battery dead)
Edited 2023-06-11 21:28 (UTC)
salamanca: (020)

(cw: suicide)

[personal profile] salamanca 2023-09-17 08:06 am (UTC)(link)
CHARACTER NAME: Eduardo "Lalo" Salamanca
CANON: Better Call Saul
IC DATE OF DEATH: Night 24
CAUSE OF DEATH: Suicide via intentionally drowning himself after being tortured + having both of his knees broken by Rust
CURRENT POSSESSIONS:

  • Gun (9mm), with 4 rounds ammunition (with Rust)
  • Cash (LOTS of money in a combination of US dollars and Mexican pesos) with Rust or thrown in the river
  • Green-gray dress-style shirt meant for outdoors
  • White undershirt/t-shirt
  • Jeans
  • Socks
  • Underwear
  • Brown outdoor/hiking boots
  • Red bandana
  • Transceiver skin - racing stripes, matching Rust Cohle's
  • salamanca: (006)

    [personal profile] salamanca 2023-09-19 12:53 am (UTC)(link)
    Lalo will be missing his left shoe when he wakes up.

    EDIT: I forgot to mention it in his arrival possessions, but he'll also have his crappy early 2000s flip phone he came with, with its crappy flashlight and... honestly pretty okay compass, it's just a compass so it's not like it needs to be fancy.

    EDIT AGAIN: Oh, also he's wearing a belt + belt buckle! I forgot that too, but he is.
    Edited 2023-09-20 14:13 (UTC)
    salamanca: (012)

    [personal profile] salamanca 2023-09-19 01:09 am (UTC)(link)
    Oh! One more thing. What kind of ache does he experience? Is it dull or sharp? Does it seem focused around a specific place (like, say, his heart) or is it kind of just all over?
    salamanca: (005)

    [personal profile] salamanca 2023-09-21 09:30 pm (UTC)(link)
    Hahaha lovely.

    Sorry, one more q! He does still have a heartbeat/pulse, correct? (I am assuming yes or you would've said, but I just want to be clear.)
    Edited 2023-09-21 21:30 (UTC)
    aluminumandash: (but I'm already overdue in Cheyenne)

    [personal profile] aluminumandash 2023-11-11 12:22 am (UTC)(link)
    CHARACTER NAME: Rust Cohle
    CANON: True Detective
    IC DATE OF DEATH: Day 34 (day)
    CAUSE OF DEATH: Shot in the throat with a crossbow bolt while trying to bullshit the Hunter.
    CURRENT POSSESSIONS:
    • suit jacket, button-down shirt, tie, wristwatch, pants, socks, shoes, and underwear
    • on his belt: police-issue gun, handcuffs, pager, badge
    • in his pockets: keys to the evidence locker, car/house keys, knife, lighter, cigarettes, wallet (containing driver's license and about $80 cash)
    • stuffed down the back of his pants: a kilo of cocaine (sealed in plastic)
    • transceiver skin (lime green with racing stripes)
    aluminumandash: (things ain't been the same in heaven)

    [personal profile] aluminumandash 2023-11-11 02:18 am (UTC)(link)
    HAHAHAHAHAH YES...will his voice be affected at all by the scarring? Oh also, is he soaking wet again?
    Edited 2023-11-11 02:23 (UTC)
    aluminumandash: (but I'm going to alaska)

    [personal profile] aluminumandash 2023-11-11 02:31 pm (UTC)(link)
    Heheheheheh beautiful.
    aluminumandash: (and it's calling me to shine)

    [personal profile] aluminumandash 2023-11-12 01:35 pm (UTC)(link)
    OOPS JUST TO CLARIFY: I read this as him having extensive neck scarring, would he be scarred anywhere else? (in light of Corpse Shenanigans)
    sharktrash: (Default)

    [personal profile] sharktrash 2023-11-23 01:12 am (UTC)(link)
    CHARACTER NAME: Squalo Superbi
    CANON: Katekyo Hitman Reborn!
    IC DATE OF DEATH: Night 042
    CAUSE OF DEATH: BOARPOCALYPSE
    CURRENT POSSESSIONS:

    Arrival items:
    - the clothes he's wearing (full set of the Varia uniform, including coat and gloves)
    - his artificial hand/prosthetic
    - three pocket/sleeve/boot knives
    - satellite cellphone (is/will soon be dead)
    - wallet (with a fake ID, a couple credit cards and some paper/coin euros in it)
    - dental floss
    - chewing gum (mint flavored)
    - some strangulation wire

    Transceiver upgrades:
    - Text editor: The transceiver upgrade slots into the SD-type hole at the top of his walkie and easily clicks into place. A new tab appears on the menu screen, marked "A/". Once selected, it opens to a blank, notepad-esque screen that allows for very basic text editing. Bold, italic, underline, strikethrough, intents, and font size changes are all available. Up to 1000 characters can be typed in this window, and text in the window remains if Squalo navigates away from it. In addition, a small "A/" button now appears next to all text transcripts of visible messages; this button moves the text into the text editor, replacing any text currently stored in the tab. There's a similar button in the text editor menu that allows for its contents to be exported directly as a message.

    Other items:
    He wouldn't have had all of his stash on him at the time of death, but at the very least he had a bunch of the weapons:
    - wooden spear(s)
    - rusty dueling cane
    - hatchet

    At the base (Randvi's room?) would be the rest, I assume it stays there?:
    - plastic smoothie straw
    - a small piece of carved ivory - broken to the point where its intended shape can't be determined
    - arrowhead - handcrafted from flint and still in very good condition
    - small travel bottle - empty, unlabeled
    - small section of twine
    - makeshift leather glove
    - belt buckle
    - a strip of cloth, olive green
    - a chunk of flint
    - tube sock, white
    - a comb
    - small bottle of liquid medical disinfectant
    - elastic hair tie
    - gel pen, orange
    - empty food can
    - bar magnet
    - scissors
    - net
    - tangled fishing line
    - gel pen (barely working)
    - sturdy vine
    - alligator clips
    - handsaw
    - wood clamp
    - section of chain
    - cravat
    - set of four hex wrenches
    - pillowcase
    - beach carry case - it is like a sturdy tote bag, with over-the-shoulder strap, a clasp top, and several spacious pockets on the inside. It's made of blue and white striped canvas.
    - glass cup
    - a small grapnel anchor
    - a hotel keycard (light blue with a palm overlay, but with no name visible)
    - swimtrunks: dark blue with white flowers, medium-sized
    - a piece of long rope
    - small box of floss
    - sunglasses
    - bolt cutters
    meadqueen: (Default)

    [personal profile] meadqueen 2023-11-25 02:38 am (UTC)(link)
    CHARACTER NAME: Randvi
    CANON: Assassin’s Creed
    IC DATE OF DEATH: Day 43 (Day I think)
    CAUSE OF DEATH: Throat torn out by a boar.
    CURRENT POSSESSIONS:
    Basically only arrival items (dropped everything off at communal inventory before going out to die)
    -Clothing (long sleeved blue shirt, leather bracers, deerskin leggings, boots, leather cord in her braid)
    -Embellished belt with attached pouch containing herbs*, 5 small pieces of narwhal tusk, small whittling knife*
    -War hammer*
    -drinking horn*
    -Transceiver with blue palm tree case

    * not present at death
    sharktrash: (Default)

    [personal profile] sharktrash 2023-11-25 04:03 pm (UTC)(link)
    Clarification, is it also the in-game items at the base that will go missing, or just what he had on his person? I haven't kept track of the items he put in the shared inventory either, would those be gone as well?

    I'm thinking of making his life difficult and give him the impediment to say the word "fuck" lmao. If he tries to circumvent it by say, using "frick" or "fiddlesticks" would the stutter still trigger or not? (And yet it's somehow worse even without it...)
    sharktrash: (Default)

    [personal profile] sharktrash 2023-11-26 06:53 pm (UTC)(link)
    Oh okay, that makes things a lot easier! Thank you for clarifying!

    Theoretically, if nobody else gets to them first, he may be able to find his own dropped items as well, correct?

    And neat, I guess I'm going with that! (He's gonna be like, please kill me again lmao)
    meadqueen: (Default)

    [personal profile] meadqueen 2023-11-26 09:18 pm (UTC)(link)
    Vaguely related question: since she died just outside the barrier, when K & co. return will there be any evidence that she died there or does her blood count as a possession and disappear?

    ETA: oh also, is the pain in her throat constant or is it exacerbated by eg. coughing or swallowing?
    Edited 2023-11-27 01:22 (UTC)
    timaeus: (pic#16562643)

    [personal profile] timaeus 2023-12-03 04:06 am (UTC)(link)
    CHARACTER NAME: Dirk Strider
    CANON: Homestuck
    IC DATE OF DEATH: Day 044
    CAUSE OF DEATH: Fatal kick via giant alien boar hooves
    CURRENT POSSESSIONS:

    Arrived with:
    • Prince of Heart godtier garb

    • Dirk's shades, which contain crazy futuretech that lets him use them as functionally a portable computer

    • The broken lower half of his katana


    Transceiver upgrades:
    • A screw-in antenna attachment, retractable, which can telescope out well past the antenna already installed on the transceivers

    • A bulky module with an obvious lens on the outside edge; has connections for all three ports on top of his transceiver (USB-adjacent, SD-adjacent, and a stout antenna that screws into the signal port from the top)


    No in-game acquisitions on him at time of death except for a smoothie straw.