glencolans: (Default)
Glencola Reef Mod Account ([personal profile] glencolans) wrote2023-04-05 03:28 pm

Search Requests


SEARCH REQUESTS



At game start, the map is completely unexplored and covered by a "fog of war" obscuring its features. New characters will be randomly dropped onto the island's shores; from there, to uncover tiles on the map and figure out more about where they are, search requests are required to document movement, attempt to uncover hidden materials and passages, discover or confront dangers, find old ruins and create new settlements, and potentially, solve puzzles related to the mystery of the island itself.


RULES AND GUIDELINES

  • Search requests are a required mechanic of this game. A search request for the current AC cycle must be submitted in order to pass AC without a strike.
  • Mistakes in search requests will never be penalized. Don't be afraid to eyeball a distance or make an approximate guess; if the math doesn't quite match up, or the path doesn't exist, I will offer alternate destinations and work with you in order to decide how the search request will resolve.
  • Search requests will rarely be immediately fatal. Unless your character is doing something intentionally reckless, I will do my best to offer paths of escape for any sudden dangers that arise.
  • You can be as precise or as vague as you want. If you want to exactly plot out the squares your character will travel through and search every IC day, that is totally fine. It's also fine to simply report that your character is staying in one place all month, or to give a starting point and a desired destination, with a general request to search a wide area. Just note that, the more vague you are in your request, the more I will extrapolate to fill in the blanks.
  • Retroactive/backdated search requests are allowed. They just can't be used for the current month's AC if they fall outside of the current month's AC period, or overwrite a previously submitted search request. Forward-dated search requests are also allowed as long as they fall within the same IC day that the request was posted (for example, if you post a search request on IC Day 30 morning, you can make that search request last for the entirety of IC day 30, not just the morning of).
  • Thoroughly searching a square, rather than just traveling through it, halves movement through that square. So if you choose to search every square along a path, you'll only travel half as far as someone moving with purpose to a destination. Remember that simply traveling through a square will still fully reveal it.
  • IC Days are split into three 8-hour increments. Each of these corresponds to one OOC day. Morning is from 4AM -> 11:59AM, Day is from 12PM -> 7:59PM, and Night is 8PM -> 3:59AM.
  • Several examples of search requests are provided below to help illustrate how they work. If you still have questions, please ask them in the FAQ (or in your search request!).

MAP REFERENCE/TRAVEL CONDITIONS



TRAVEL CONDITIONS | IC DAYS 15 → 17

MORNING

DAY

NIGHT

BEACH

OCEAN*

JUNGLE

FOOTHILLS

MOUNTAINS


4 squares/hour
(32 total)
3 square visibility

4 squares/hour
(32 total)
5 square visibility

4 squares/hour
(32 total)
1 square visibility

2 squares/hour
(16 total)
3 square visibility

2 squares/hour
(16 total)
5 square visibility

2 squares/hour
(16 total)
1 square visibility

2 squares/hour
(16 total)
1 square visibility

2 squares/hour
(16 total)
1 square visibility

1 square/hour
(8 total)
0 square visibility


2 squares/hour
(16 total)
2 square visibility

2 squares/hour
(16 total)
3 square visibility

1 square/hour
(8 total)
1 square visibility


1 square/hour
(8 total)
5 square visibility

1 square/hour
(8 total)
7 square visibility

1 square/hour
(8 total)
3 square visibility


*The average human can only tread water for three hours



LEGEND
- Preexisting Structure - Ocean - Reef - Deep Water - River
- Natural Landmark - Beach - Jungle - Mangroves
- Character-Made Landmark - Foothills - Mountain


Click on any of the map tiles for details.

I

II

III

IV

V

VI

VII

VIII

IX

X

XI

XII

XIII

XIV

XV

XVI




































SUBMISSIONS

# | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

All new characters will be given a toplevel to this post. To submit a search request, fill out the below form and copy/paste it as a response to your toplevel.



IC DATES: The IC dates the search request covers (I would also recommend putting this in the subject line to make it easier to keyword search later). You can use whole days, partial days, or a combination of either. To verify what IC days line up with real-world days and events, consult the Calendar.

STARTING SQUARE: The square your character is starting their search request on, format TILE.COLUMN.ROW. This should line up with your previous search request, or your starting location if newly arrived/revived.

ENDING SQUARE: The square your character is ending their search request on. If you're not sure where they'll end up (the area is unexplored/your character has a vague idea of where they want to go/you're not sure on the math/etc.), you can give a more rough answer here. Something like "they want to make it to Tile II," or "as close to II.AA.3 as possible" are perfectly valid answers.

DETAILS: The meat of your request. This is where you describe:
  1. The path your character is taking,
  2. The squares you want them to search,
  3. Any special actions your character is taking during this period of time (or inaction), and
  4. Any other special notes or questions you might have about this request.
Again, you can provide as much or as little information as you want; saying that your character is simply moving from point A to point B without searching anything is 100% acceptable.


NAVIGATION


timaeus: (Default)

[personal profile] timaeus 2023-06-16 01:56 am (UTC)(link)
[Chill, no need for the spears.]

No idea how well the concept of chill translates, but Dirk just puts the apparently-offensive radio away and goes without issue. Is this going well? Fuck if he knows.
timaeus: (Default)

[personal profile] timaeus 2023-06-16 02:23 am (UTC)(link)
Oh thank fuck, proper English. Translating the broken semi-phonetic shit into Morse code on the fly was giving him a headache.

[Dirk. Callsign is HE412T. Feel like giving me some actual answers?]
timaeus: (Default)

[personal profile] timaeus 2023-06-19 09:26 pm (UTC)(link)
The "faith" thing reminds him of something someone on the radio had mentioned, and Dirk matches their flat stare with an unreadable one of his own behind the dark shades.

[Are any of your people on the radio network? Or do you at least know who left these things for us in the first place?]
timaeus: (pic#15623304)

[personal profile] timaeus 2023-06-20 09:08 pm (UTC)(link)
Dirk frowns. Okay, obvious next question:

[Who are the Glencolans?]
timaeus: (pic#15623323)

[personal profile] timaeus 2023-06-20 10:07 pm (UTC)(link)
[Like I told your people, no one I talked to on the radios seemed to have any idea what was going on. If anyone does, they were keeping quiet.]
timaeus: (pic#15623325)

[personal profile] timaeus 2023-06-21 08:34 pm (UTC)(link)
Welp. He's hardly gonna make a fuss now. Dirk settles himself down on the ground in front of them, gesturing as if to say proceed.
timaeus: (pic#15623306)

[personal profile] timaeus 2023-06-21 10:24 pm (UTC)(link)
...Huh. Ok.

Dirk thinks he can parse some more tangible, real world detail out of all that mythologizing. It reminds him of the ancient tablets and ruins and shit that had dotted his and his friends' planets, framing the simple facts of their session in religious prophecy. And even if Dirk hasn't lived typical modern Earth culture, he's seen enough movies and shit to pick up on what's going on here. He's seen Lost, okay?

And fortunately, he at least has enough tact to know it's probably not a good idea to pick apart this religion to its worshippers.

[...Do you know where they were exiled to?]
timaeus: (pic#15623294)

[personal profile] timaeus 2023-06-22 02:16 am (UTC)(link)
Dirks nods his understanding, face unreadable as ever.

[Do you have any art of the Great Whale? Paintings or statues or anything?]

Seems likely for a religion, unless said religion has some kind of stigma against idolatry. The whale they keep mentioning is the piece of the puzzle he doesn't quite know what to do with without more information, and it seems kinda boorish to just outright ask if they're talking about a literal whale or a metaphor for a storm or some kind of actual supernatural being.
timaeus: (pic#15623323)

[personal profile] timaeus 2023-06-22 04:14 pm (UTC)(link)
Ok, physical being. That's something.

[And what kind of "miracle" is this Song? How did it stop the Glencolans from coming back to this island?]

(He doesn't actually spell out the morse code for the quotations, as much as he wants to.)
timaeus: (pic#15623294)

[personal profile] timaeus 2023-06-22 06:14 pm (UTC)(link)
There's a slight frown, because that sounds like something that'd either be an illuminating experience or just getting sacrificed by some cultists, and he's not sure which possibility he's leaning towards right now.

[Hell if I know. I only woke up a few hours ago. I'm the guy with the least amount of information here.]

And yet he's apparently immediately stumbled across the people with the most answers. Life is truly unfair.
timaeus: (pic#15623296)

[personal profile] timaeus 2023-06-22 07:35 pm (UTC)(link)
Well, shit. Looks like he's staying the night.
timaeus: (pic#15623314)

[personal profile] timaeus 2023-06-22 07:56 pm (UTC)(link)
He's admittedly not too broken up about being ignored after all that surprise morse socializing with complete strangers. He just sits his ass down on whatever cot is furthest in the corner and settles in for now. There's temptation to search the room for useful shit once all the villagers are gone, but he's pretty sure looting their shit won't endear him to anyone, so he just passes the time quietly by finally getting back to everyone on the radio.