Glencola Reef Mod Account (
glencolans) wrote2023-04-05 03:28 pm
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Search Requests
SEARCH REQUESTS
At game start, the map is completely unexplored and covered by a "fog of war" obscuring its features. New characters will be randomly dropped onto the island's shores; from there, to uncover tiles on the map and figure out more about where they are, search requests are required to document movement, attempt to uncover hidden materials and passages, discover or confront dangers, find old ruins and create new settlements, and potentially, solve puzzles related to the mystery of the island itself.
RULES AND GUIDELINES
- Search requests are a required mechanic of this game. A search request for the current AC cycle must be submitted in order to pass AC without a strike.
- Mistakes in search requests will never be penalized. Don't be afraid to eyeball a distance or make an approximate guess; if the math doesn't quite match up, or the path doesn't exist, I will offer alternate destinations and work with you in order to decide how the search request will resolve.
- Search requests will rarely be immediately fatal. Unless your character is doing something intentionally reckless, I will do my best to offer paths of escape for any sudden dangers that arise.
- You can be as precise or as vague as you want. If you want to exactly plot out the squares your character will travel through and search every IC day, that is totally fine. It's also fine to simply report that your character is staying in one place all month, or to give a starting point and a desired destination, with a general request to search a wide area. Just note that, the more vague you are in your request, the more I will extrapolate to fill in the blanks.
- Retroactive/backdated search requests are allowed. They just can't be used for the current month's AC if they fall outside of the current month's AC period, or overwrite a previously submitted search request. Forward-dated search requests are also allowed as long as they fall within the same IC day that the request was posted (for example, if you post a search request on IC Day 30 morning, you can make that search request last for the entirety of IC day 30, not just the morning of).
- Thoroughly searching a square, rather than just traveling through it, halves movement through that square. So if you choose to search every square along a path, you'll only travel half as far as someone moving with purpose to a destination. Remember that simply traveling through a square will still fully reveal it.
- IC Days are split into three 8-hour increments. Each of these corresponds to one OOC day. Morning is from 4AM -> 11:59AM, Day is from 12PM -> 7:59PM, and Night is 8PM -> 3:59AM.
- Several examples of search requests are provided below to help illustrate how they work. If you still have questions, please ask them in the FAQ (or in your search request!).
MAP REFERENCE/TRAVEL CONDITIONS
TRAVEL CONDITIONS | IC DAYS 15 → 17
MORNING
DAY
NIGHT
BEACH
OCEAN*
JUNGLE
FOOTHILLS
MOUNTAINS
4 squares/hour
(32 total)
3 square visibility
(32 total)
3 square visibility
4 squares/hour
(32 total)
5 square visibility
(32 total)
5 square visibility
4 squares/hour
(32 total)
1 square visibility
(32 total)
1 square visibility
2 squares/hour
(16 total)
3 square visibility
(16 total)
3 square visibility
2 squares/hour
(16 total)
5 square visibility
(16 total)
5 square visibility
2 squares/hour
(16 total)
1 square visibility
(16 total)
1 square visibility
2 squares/hour
(16 total)
1 square visibility
(16 total)
1 square visibility
2 squares/hour
(16 total)
1 square visibility
(16 total)
1 square visibility
1 square/hour
(8 total)
0 square visibility
(8 total)
0 square visibility
2 squares/hour
(16 total)
2 square visibility
(16 total)
2 square visibility
2 squares/hour
(16 total)
3 square visibility
(16 total)
3 square visibility
1 square/hour
(8 total)
1 square visibility
(8 total)
1 square visibility
1 square/hour
(8 total)
5 square visibility
(8 total)
5 square visibility
1 square/hour
(8 total)
7 square visibility
(8 total)
7 square visibility
1 square/hour
(8 total)
3 square visibility
(8 total)
3 square visibility
*The average human can only tread water for three hours
LEGEND
- Preexisting Structure | - Ocean | - Reef | - Deep Water | - River | |||||||||||
- Natural Landmark | - Beach | - Jungle | - Mangroves | ||||||||||||
- Character-Made Landmark | - Foothills | - Mountain |
Click on any of the map tiles for details.
SUBMISSIONS
All new characters will be given a toplevel to this post. To submit a search request, fill out the below form and copy/paste it as a response to your toplevel.
IC DATES: The IC dates the search request covers (I would also recommend putting this in the subject line to make it easier to keyword search later). You can use whole days, partial days, or a combination of either. To verify what IC days line up with real-world days and events, consult the Calendar.
STARTING SQUARE: The square your character is starting their search request on, format TILE.COLUMN.ROW. This should line up with your previous search request, or your starting location if newly arrived/revived.
ENDING SQUARE: The square your character is ending their search request on. If you're not sure where they'll end up (the area is unexplored/your character has a vague idea of where they want to go/you're not sure on the math/etc.), you can give a more rough answer here. Something like "they want to make it to Tile II," or "as close to II.AA.3 as possible" are perfectly valid answers.
DETAILS: The meat of your request. This is where you describe:
- The path your character is taking,
- The squares you want them to search,
- Any special actions your character is taking during this period of time (or inaction), and
- Any other special notes or questions you might have about this request.
I
Ishigami Senku | Dr. STONE
Day 1
STARTING SQUARE: IX.DD.31
ENDING SQUARE: ??
DETAILS: Senku is really, really good at keeping track of time (he literally just counts seconds) so he'll spend one exact hour taking stock of what he can where he starts, especially along the shoreline. He'll probably collect a few seashells if there are any to collect, and take note of anything he can see (like something pointing to a shipwreck, which is what he'll be looking for). If there's anything that would stand out at first in this hour, he'll take note of that.
For the next two hours, he moves northeast towards where Squalo started (Senku has no idea anyone else is close, but oocly I'm sending him that general direction). So wherever he ends up after two hours traveling northeast is where he'll stop and think about what to do next ig? I'm new at this sort of game so I'm a little unsure of what to do!
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Hour 1: no movement (small suitcase)
Senku can find as many small shells as he likes - there are more than enough to fill his pockets within minutes.
Hour 2: IX.DD.31 -> X.B.27
Hour 3: X.B.27 -> X.E.23
Senku still has 5 hours left before Night 001. How he proceeds is up to you!
Day 001
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Night 001 > Day 002
STARTING SQUARE: X.M.29
ENDING SQUARE: ?
DETAILS: Sleeps in a tree. Dries his matches out as best he can overnight; doesn't use them. Eats a little watercress. Doesn't have anything to boil water in so sucks for him, I guess! In the morning when it's light enough, he wants to travel back southwest. He sees Randvi's message in the morning about the village and wants to go towards it. I am stupid about reading maps tbh, so I'm stuck being vague on this.
He'll be on the lookout for anything edible, esp something that might double as a hydration source, or anything he can clean to put water in. And again with the whole "can I makeshift a rope out of anything," as well as any useful rocks/minerals (flint, anything that might have metal/iron, quartz type crystal).
(Also question: is that cat food can the kind with a pull tab or that needs a can opener? He might eventually get desperate enough to open it, so you know.)
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Night 002 > Day 003
IC DATES: Night 2 > Day 3
STARTING SQUARE: IX.T.9
ENDING SQUARE: unsure
DETAILS: Senku meets Randvi right at Night 2.
I read her request here, and he's just going to tag along lol!
He can read English so he'll know what the sign says there, and he can read the keypad numbers just fine if Randvi shows that to him.
I guess my clarifying questions here are just: he has a modern eye and is good with mechanics, especially computers. Is there anything he might notice that Randvi might not have just because of the time difference/things he's used to seeing that she wouldn't be? Any tech in the bungalows at all? Any obviously working electrical equipment here or is it all damaged? Any wires he can pull out of anything? Anything that connects to a generator or points to the existence of a station that will turn any power on?
He's also going to be on the lookout for any sort of glass containers and any sort of chemicals or medicines/drugs. (He doesn't do drugs, he just wants to make new shit if he can lmao)
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Morning 004
STARTING SQUARE: IX.T.9
ENDING SQUARE: IX.T.11?
DETAILS: Senku spends a couple of hours building a solar still to purify ocean water, using a hole in the ground, the tarp, some vegetation (whatever leaves/kelp/grass they find; the kind doesn't matter), the beer bottle, and one of the water bottles that he and Randvi have (he'll use the other one once it's empty).
After that, they're going to try to hack the keypad to that one bungalow.
If the callsigns don't work, he will try the extremely video game trick of looking for ANY CLUE that points to what the code is in the surrounding area, starting with the other houses.
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Night 004 > Day 007
STARTING SQUARE: IX.X.11
ENDING SQUARE: IX.X.09 probably
DETAILS: This is a pretty broad request but Senku won't go too far from their base if he doesn't have to for the next few days. Gathered water/refilled the still with new saltwater at the end of Day 003. It's slow going but better than trying to catch condensation from the air. (They can also harvest some salt from this still, also slow going, but that's fine with him.)
Mostly he's doing scavenging! Containers to catch water in (especially things made of glass) are a priority. More food is a priority. He can open cans with his shark tooth can opener now I guess?
Does that transceiver upgrade actually play a video game? He will absolutely play it sometimes hahaha
Other priorities, like always: METAL (iron/copper especially, including wire), something to use as a power source (batteries??), anything at all electronic that he can find whether it works or not, computer chips, tools (screwdriver, pliers, hammers, w/e). Minerals like quartz (or literally whatever zany mineral you dream up, throw it at me and eventually I will do Dr. Stone shit with it somehow, even if it is the weirdest thing either of us has ever heard of #goals).
CLAY, he will be looking for clay.
Gathering seaweed, probably.
Looking for any further signs of whatever the hell chewed up A SHARK?? But he's cautious; he's not going back in the water until he has no choice.
Lmk if this is too broad and I'll try to narrow it down.
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Day 008
STARTING SQUARE: IX.X.11
ENDING SQUARE: same, but he could wander around a lil idk
DETAILS: Senku sent the rest of Team Science on a rescue mission (like you do I guess) and he's still here looking for things! (When K gets back they're back to the build an oven task, using the turtle shell pieces or smth to dig up clay, but that may wait until day 9 at this point idk)
Senku will wander a few squares away as it makes sense to do so, but he's pretty distance aware so won't go so far he can't get back by the time it's dark.
Goals, I think:
- CONTAINERS, man, they are gonna need more water containers if they're going to sustain more people
- The usual! Stones/minerals. Tools (screwdrivers/cutting implements is his next Thing To Find)
- Plant galls (a weird ask lmao I'm so sorry)
- alcohol/antiseptic. Barring this, he will look for plants that he can MAKE alcohol with, which in this setting I'm nnnnnot sure what that would be but we can figure that out together if necessary orz; he won't go Into The Jungle very far right now, even if he could get there, but it's just on his agenda
- coffee filters or something equivalent; some kind of paper filter basically
- a flashlight or something like that
- binoculars/spyglass/a lens he could fashion one with
- he's trying to make or find potassium nitrate, which I am RUNNING INTO WALLS googling how to do this
(the FBI is definitely going to arrest me lmao)but the baaaaasic idea of things he needs to do this would be done a couple of different ways. I think. I am not a science genius gomen bear with me hereMETHOD ONE:
Mixing ammonium nitrate and potassium hydroxide
Ammonium nitrate can be found in cold packs APPARENTLY. OR he could make it! With a bunch of complicated bullshit! Like this!
METHOD TWO:
Mixing ammonia with nitric acid. In Dr Stone, he gets nitric acid from a cave where bat poo has been dripping which creates nitric acid, which seems unlikely here. This is where I've snagged on this plan bc it's a loop of needing one to make the other but Senku will never give up on his insane chemistry shit so here we are
ANYWAY if he can find dangerous chemicals he will absolutely use them, pls forgive how wild today's request is!
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Day 009
STARTING SQUARE: IX.X.11
ENDING SQUARE: same
DETAILS: (He's missing 2-3 hours here to hang out with Moss in the ?afternoon? I think)
Question one: I'm aware that the hotel is pretty much a no go; does that include the restaurant? Is there anything on the first burned out floor of the hotel that could be accessed/sifted through without immediate danger? Senku isn't danger averse but he's fairly cautious so if it's clear he's going to get a building collapsed on him he'll just bounce.
Goal objects!
Glassware
Screwdriver(s)
Scissors
A metal cooking pot big enough to hold crabs (HE'S TAKING A HINT HERE)
Plant fertiliser (I'm solving that other chemical problem hehehehe explosives here we come)
More batteries
Ammonia-based cleaner (like Windex or idk straight up ammonia)
Aloe plants
idk surprise me ;D
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Day 010
STARTING SQUARE: IX.X.11
ENDING SQUARE: same
DETAILS:
He spends the morning hours (let's say 3) finishing building the clay oven.
During this day he will also collect water from the river to boil stuff in; I am not good with the explore math so idk how long this takes!
He will poke into the restaurant on this day, though he has noted the thing about the hotel ground floor; he hasn't actually ventured in. He's waiting until he's not here alone.
Today's scavenger hunt goals:
Sugary sort of plants (gourds, beets, potatoes, overripe fruit of any sort), or sugar on its own
Fertiliser
Glassware
Screwdrivers
Something like tweezers
Gloves (leather or cloth but he'd take rubber)
Scissors
More batteries
Something to cut firewood easier
As always: rocks/minerals esp iron/iron ore
Containers like bowls/jugs/bottles/pans/whatever. He will make some out of clay IF HE HAS TO but he'd prefer
to rope someone else into thatto just find something serviceableFor the hotel: there's a basement! Is there a way in that can be found that does NOT involve falling through the floor? Like something obviously from outside of it basically? Any sort of storage sheds around it that we haven't poked into yet?
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Day 11
STARTING SQUARE: around IX.T.9
ENDING SQUARE: same
DETAILS:
No searches, but some questions about the drone that Squalo brought back to Team Science's base.
Senku spends Day 11 finishing the clay oven and getting kidnapped by Levi for awhile (it's fine! probably!)
But that was a pain in the ass so rather than go looking for shit he decides to mess with the broken drone. Senku has very high engineering/mechanical understanding skills (literal rocket science level). He has a few tools (pliers, hex wrenches, K's multitool) and the handfuls of electronic debris that Squalo brought.
First thing I guess is: can he figure out how this thing was powered?
Second: can it be fixed? (Not "can he fix it right now" but is it fixable?)
Third: idk anything he could tell from digging around in there! What he does next depends on what he can glean just from poking at it.
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Day 12 and 13
STARTING SQUARE: IX.T.9
ENDING SQUARE: eventually back to the same
DETAILS:
Day 12:
Senku and Zam spend this day making both soap (easy, but he has to leave it after for a few days so it can turn into soap) and potassium nitrate (tbh this is also easy; he's made it before AND knows what he's doing).
The potassium nitrate combined with sulfur and charcoal from Squalo's delivery of stuff makes, YOU GUESSED IT, gunpowder hehehehe (it's a surprise tool that will help us later). They're not making a lot of this since they don't have TONS of the chemicals that do this but gunpowder acquired. Good job, Team Science.
Senku also uses beet pulp pellets (and water) to put in the clay distiller he built to (eventually) become ethanol. Someone's gotta get some antiseptic going on here, right?
So basically this day is all SCIENCE ᕕ( ᐛ )ᕗ
Day 13:
Morning:
Senku goes with Randvi to that damn closed bungalow. On the roof, he will inspect the solar panels. He wants to know how they're attached. How easy/hard would it be to take any of them to use for a power source (he's aware it would take rewiring, but he can do that, w/e). He's also looking for any metal roofing shingles or plates that he can pry off and take.
Day:
Operation: hotel basement! Squalo and Senku go into the actual basement, borrowing Randvi's lil flashlight.
(You'll probably see some of the same item request from Squalo since they're looking for the same stuff)
Insulated wire
Crocodile clips
Graphite (like pencils)
Silicone tubing
Bolts (little ones)
Copper wire (we might have some but won't hurt to find more)
THINGS MADE OF IRON
Any type of magnet
Glassware
ALSO as if this were some weird ass video game, Senku is looking for clues to that locked bungalow, a door code, a date, something written down that gives us ANY info about the hotel, its residents, or what the hell happened here.
He's also been wondering: any sign of animal activity here? Mice/rats? Termites? Etc?
(As a note: Senku's aware this is a very unstable area, he's not going to go nuts doing anything that would trigger a collapse, so I'm well aware he might be SOL on anything cool in this basement.)
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Day 014 - 015
STARTING SQUARE: IX.T.9
ENDING SQUARE: same but definitely will hit IX.X.11
DETAILS:
Day 14, Senku and Randvi spend building a raft using cut wood, the sailcloth, and other materials they've gathered. They're leaving it down by the beach for now
ME SOBBING ABOUT THE STORM IGTogether they shouldn't really have an issue doing this; Senku has helped build a whole ridiculous ship before and obviously has design abilities, and Randvi literally has made boats.
Morning, Day 15: Senku has acquired soap now that his project is cured. It is not fancy, but it is soap! Obviously he's gonna move that inside the
longhouseshangars. This won't take more than an hour, I would think.Senku spends a couple hours inspecting (dissecting?) the drone that Stephanie brought. Goals: compare it to the one Squalo brought. Does this one have a working power source? Is there anything wildly different or are they exact replicas of each other?
He'll also spend a couple hours messing with the Arduina, which is currently powered by a AAAA battery, hooked up to one of the drone's chips in Squalo's drone (he's not an idiot, doesn't want to wake up the other drone!) to see if he can figure out any of the the programmed commands. (For reference, ya boy built a literal rocket from scratch before he was 14. He had some helpful hints from a mentor who worked at NASA but he still did all research/programming on his own, so he could reasonably figure out how to program the drone to not send people back to jail or w/e.) Today he's not actively trying to reprogram, he just wants to see if he's going to need more Stuff in order to accomplish reprogramming a drone.
Later on Day 15, Senku and Zam are going to have a mission back to that damn bungalow. The goal? Blow up the door! With gunpowder! :D :D :D
Senku has successfully made and used both gunpowder and dynamite before, so he does know how to do this. Zam mentioned knowing how to make and use explosives as well so they do have skills.
They're rigging it so of course they will be far enough away from the explosion to avoid getting hurt. No one else should be nearby when this happens afaik.
Also it's really not a lot of gunpowder; he didn't have TONS of ingredients, after all. It's meant to be a small explosion. They're just trying to get in the door.
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Day 16 - 17
STARTING SQUARE: IX.T.9
ENDING SQUARE: IX.T.9
DETAILS:
Senku is going to scout around the bungalows again, looking for anything else electronic, or any clues (written down on paper, on a wall, whatever) as to what the Arduino's program actually goes to. Also batteries! Also more games like the Snake one, or anything else that attaches to the walkie.
Later in the day, he'll go back to the control tower and look around the base of it to see if there's anything here that's worth salvaging. Finally, back to the hangars to root around there. A lot of what he's looking for is clues as to how the damn electricity here works. He knows it does work, or did at one point.
IC DATES: Day 17
STARTING SQUARE: IX.T.9
ENDING SQUARE: IX.T.9
DETAILS:
Of course he either sees the storm or hears about it from someone else at the base. He texts K as soon as he sees it.
Then: I'm assuming the hangars are grounded since they used to keep planes there. (If I'm wrong, everything that comes after this is about to be retconned whoops)
Senku will grab anyone who is around to help him and they'll bring in the clay oven, distiller, and soap-making things. He also leaves a couple pots out to catch water. He's also going to look for things that need reinforcement or holes that need something under them/need covered if he can. (This may end up being a joint effort.) The idea is he's planning on Team Science (and honorary guests w/e) waiting out the storm in the hangars.
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Day 18 - 20
STARTING SQUARE: IX.T.9
ENDING SQUARE: IX.T.9
DETAILS:
This is extremely not interesting bc Senku (and a bunch of other people, hopefully I'm not missing anyone: Randvi, Zam, Stephanie, Martin, Levi) are waiting out the storm in the same hangar. (Kokichi is alone in another one afaik.) Don't quote me tho since if someone else wants to go be in a hangar alone obviously no one would stop them!
Luckily they have food/water! If you haven't seen it, there's an inventory. A bunch of this stuff is stored in hangar offices/in the suitcases. (The food stuff is not entirely up to date since obviously they are…eating food to survive, and Senku used coconuts to make soap and hair gel bc why wouldn't he have done that.)
He spends a good deal of downtime here trying to beat that Snake game.
He also pokes around the hangar trying to find anything he can pry up to get at wiring. He is ten billion percent aware this is likely useless but what else is he doing, you know?
He also spends some time looking at the drone cameras. He has a couple batteries (D-cell, C-cell) that he can try to wire to a camera or two to see if he can find any data/footage on them.
He's also trying to make sense of the weird ass technology there but without a frame of reference that's harder. He's a great engineer but this isn't tech he's ever seen.
He will also write down a guide to international Morse Code on some of their paper since they may or may not be planning a diplomatic mission to talk to the PacAirs at some point.
If there's anything lurking about in the corners he's trying to poke around to look at wiring they can add that to their stash.
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Day 21
STARTING SQUARE: 9.X.XI
ENDING SQUARE: same
DETAILS:
Senku is going to look around the area to see if there's anything new to find because of the rain/flood. He's especially looking for pieces/the rest of his cell phone since Randvi showed him what she found.
He's also looking for iron/iron ore though I doubt he'll find that nearby.
General things he's looking for in general, though not specifically here:
Copper wire
Little magnets
Graphite (so pencils?)
Bolts (like the nuts and bolts kind, bc they would probably be zinc)
Petroleum jelly
Crocodile clips
Insulated wire
Any watertight lil containers basically
Scissors/tools
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Day 21 - 22
STARTING SQUARE: IX.T.9 why did I get this wrong last time MY BAD
ENDING SQUARE: IDEALLY THE SAME
DETAILS:
For afternoon - night of Day 21, he'll go look by the Bungalows, same general idea as last time but especially cell phone parts. He's also looking to see if there's something like an SD card adapter that the micro-SD card goes in to fit into the bigger slot on the transceiver. Like this sort of thing. If he doesn't find one, time to see if there's a slot on the drone that it fits into when he goes back in the evening.
(He does sleep at night for a few hours ofc)
Day 22:
Senku is with Levi and Martin rescuing Maddy and we see how that's going! Is there anything else to observe about the shark? Senku found that giant tooth before; does it match this shark's size? (oR ARE THERE BIGGER ONES OUT THERE, SCREAM)
Once they have Maddy, Senku is taking care of her on the raft
since he's useless at paddling whoopsto keep her from falling off.He does know how sharks work, what is myth and what is not, maybe that's a slight stat bonus lol since he'd obviously tell Martin and Levi what he could manage to about sharks.
Also he's wondering after his convo with Snake player, you know, maybe "the Shark" and "the Orca" are sentient creatures who could communicate with them. Not that there's a way to test that now but if they see the scary shark again he's going to observe it as best he can while being absolutely terrified. He's good at getting shit done while scared, it's fine, everything here is F I N E
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Day 23
STARTING SQUARE: IX.X.11
ENDING SQUARE: IX.T.9 hopefully
DETAILS:
Hunkered down in a bungalow overnight I guess, sucks for them!
First order of business next day: getting Maddy back to the hangars. Senku used some of his ethanol to disinfect her cuts (or will when they get back, idk what order Amber wants to do that in). Nbd since he's distilling more ᕕ( ᐛ )ᕗ
After that he's going to sit down and figure out what's on that SD card! (Haven't come up with the rest of this day yet bc it depends on how this SD card goes)
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Day 25 - 26
STARTING SQUARE: IX.T.9
ENDING SQUARE: idk!
DETAILS:
Day 25: Senku decides to save the new attachment he got from the Bungalow (lessons learned from that seizure incident!). He spends this day looking for pieces of the cell phone especially the battery pack. (I'm not sure how many pieces are left to find of the whole thing whoops), again power cords (or adapters for the regular plugs) that might plug in to those weird plugs. He'll look through the bungalows again, though he's not expecting much there, go over to the hotel restaurant, and then back to the airfield. EDIT to add he is also looking for goggles or something like that to use to see underwater. Two pairs ideally but whatever he can find/rig into goggles.
Day 26: Senku is going with K to see
SnakeLeopard(???) at the volcano. Only cursory searches on their way there.He's bringing the rc control plane and two chunks of unrefined blue apatite to give to Leopard. They're travelling light since they don't intend to spend a ton of time on this mission. HE HOPES. There's no trick here, they didn't secretly bring anyone else. Senku intends to keep his word that it's just him and K.
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Day 27
STARTING SQUARE: VI.U.30
ENDING SQUARE: idk
DETAILS:
General search while they travel towards the caldera to meet Snake Player. Senku is trying to be more alert/careful thanks to that boar thing! His only goal is to get to Snake Player, though he's always keeping an eye out for the same types of things.
(If anything K does has to set this back or I need to address that first, no worries, I'll amend!)
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Day 27 - 30
STARTING SQUARE: VI.EE.31
ENDING SQUARE: mostly likely IX.T.9
DETAILS:
After this, they're home! Yay!
As they get the hell out of the way, is there anything else to note about the crabs? There is NO WAY that Senku wouldn't be massively interested in whatever this is.
General search as they go, esp looking for iron ore if there's any lying about.
Day 28:
Testing this transceiver upgrade. What does it do?
Also seeing if the power cord he found can plug in anywhere in the hangars and get a charge. He's got some random electronics around to do this with, I can go dig in the inventory for something specific if needed.
Day 29:
Testing the SD card from this request. What happen?
Day 30:
Trying the power cord on this outlet specifically.
Further details TBD based on what those attachments do; if something happens that means we have to hold off on the Day 30 one for now that's fine.
General search things he'll be looking for, can venture back to the hotel or around the bungalows:
Swimming goggles or snorkel type mask
A diamond ring/necklace/earring/whatever that has a diamond in it (it's a surprise tool that will help us later!)
First aid supplies that are still useable
Parts of the cell phone, which is an IC thing but OOCly I think they might have all been found
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Day 31
STARTING SQUARE: IX.T.9
ENDING SQUARE: same
DETAILS:
Generally he's getting ready for Operation: Burial At Sea which is the raft mission we've been planning for like the entire game ᕕ( ᐛ )ᕗ
THAT SAID he's also looking for one prong power cords that would fit the weird sockets, swim or scuba gear, binoculars/telescope type things, and something that can read his SD card and maybe this SD card will not give him seizures. One way to find out, right?
Places are the usual haunts, including the bunker bungalow and near the pool facilities at the hotel.
He's going to pay attention to weather conditions and any lingering sign of crabstrosities but otherwise it's a chill sort of day.
I'll get Day 32 set up soon for him and Squalo to venture into the ocean.
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Day 32 - ?
STARTING SQUARE: VI.T.9
ENDING SQUARE: we just don't know
DETAILS:
Operation: Burial at Sea, featuring Senku, Dirk, and Squalo!
In addition to the supplies Squalo mentioned, Senku brings one chunk of unrefined amber, a 1000 rupiah coin, 2 cans of sausage meat (he has his makeshift can opener with him), and some leftover crab (he isn't an idiot, he's not bringing anything uncooked/spoiled).
He also has swim trunks (under his normal robe thing, he's not out here half-naked unless he has to be), a snorkel (from Randvi), and 2 pairs of safety goggles.
He leaves the Medusa, his flashlight module, and the diamond stud with K, for safekeeping but also to see what happens hehehehe (the module that saves things is back at camp)
He sends a text to FE710Y as they set out.
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Day 46
STARTING SQUARE: XI.BB.16
ENDING SQUARE: probably a little further inland
DETAILS:
Senku spends a couple hours scouring the shore here to see what he finds. He'll go west from here, but he's not really travelling yet, just getting his bearings as much as possible.
Let's give him three hours at this and go from there.