glencolans: (Default)
Glencola Reef Mod Account ([personal profile] glencolans) wrote2023-04-05 03:28 pm

Search Requests


SEARCH REQUESTS



At game start, the map is completely unexplored and covered by a "fog of war" obscuring its features. New characters will be randomly dropped onto the island's shores; from there, to uncover tiles on the map and figure out more about where they are, search requests are required to document movement, attempt to uncover hidden materials and passages, discover or confront dangers, find old ruins and create new settlements, and potentially, solve puzzles related to the mystery of the island itself.


RULES AND GUIDELINES

  • Search requests are a required mechanic of this game. A search request for the current AC cycle must be submitted in order to pass AC without a strike.
  • Mistakes in search requests will never be penalized. Don't be afraid to eyeball a distance or make an approximate guess; if the math doesn't quite match up, or the path doesn't exist, I will offer alternate destinations and work with you in order to decide how the search request will resolve.
  • Search requests will rarely be immediately fatal. Unless your character is doing something intentionally reckless, I will do my best to offer paths of escape for any sudden dangers that arise.
  • You can be as precise or as vague as you want. If you want to exactly plot out the squares your character will travel through and search every IC day, that is totally fine. It's also fine to simply report that your character is staying in one place all month, or to give a starting point and a desired destination, with a general request to search a wide area. Just note that, the more vague you are in your request, the more I will extrapolate to fill in the blanks.
  • Retroactive/backdated search requests are allowed. They just can't be used for the current month's AC if they fall outside of the current month's AC period, or overwrite a previously submitted search request. Forward-dated search requests are also allowed as long as they fall within the same IC day that the request was posted (for example, if you post a search request on IC Day 30 morning, you can make that search request last for the entirety of IC day 30, not just the morning of).
  • Thoroughly searching a square, rather than just traveling through it, halves movement through that square. So if you choose to search every square along a path, you'll only travel half as far as someone moving with purpose to a destination. Remember that simply traveling through a square will still fully reveal it.
  • IC Days are split into three 8-hour increments. Each of these corresponds to one OOC day. Morning is from 4AM -> 11:59AM, Day is from 12PM -> 7:59PM, and Night is 8PM -> 3:59AM.
  • Several examples of search requests are provided below to help illustrate how they work. If you still have questions, please ask them in the FAQ (or in your search request!).

MAP REFERENCE/TRAVEL CONDITIONS



TRAVEL CONDITIONS | IC DAYS 15 → 17

MORNING

DAY

NIGHT

BEACH

OCEAN*

JUNGLE

FOOTHILLS

MOUNTAINS


4 squares/hour
(32 total)
3 square visibility

4 squares/hour
(32 total)
5 square visibility

4 squares/hour
(32 total)
1 square visibility

2 squares/hour
(16 total)
3 square visibility

2 squares/hour
(16 total)
5 square visibility

2 squares/hour
(16 total)
1 square visibility

2 squares/hour
(16 total)
1 square visibility

2 squares/hour
(16 total)
1 square visibility

1 square/hour
(8 total)
0 square visibility


2 squares/hour
(16 total)
2 square visibility

2 squares/hour
(16 total)
3 square visibility

1 square/hour
(8 total)
1 square visibility


1 square/hour
(8 total)
5 square visibility

1 square/hour
(8 total)
7 square visibility

1 square/hour
(8 total)
3 square visibility


*The average human can only tread water for three hours



LEGEND
- Preexisting Structure - Ocean - Reef - Deep Water - River
- Natural Landmark - Beach - Jungle - Mangroves
- Character-Made Landmark - Foothills - Mountain


Click on any of the map tiles for details.

I

II

III

IV

V

VI

VII

VIII

IX

X

XI

XII

XIII

XIV

XV

XVI




































SUBMISSIONS

# | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

All new characters will be given a toplevel to this post. To submit a search request, fill out the below form and copy/paste it as a response to your toplevel.



IC DATES: The IC dates the search request covers (I would also recommend putting this in the subject line to make it easier to keyword search later). You can use whole days, partial days, or a combination of either. To verify what IC days line up with real-world days and events, consult the Calendar.

STARTING SQUARE: The square your character is starting their search request on, format TILE.COLUMN.ROW. This should line up with your previous search request, or your starting location if newly arrived/revived.

ENDING SQUARE: The square your character is ending their search request on. If you're not sure where they'll end up (the area is unexplored/your character has a vague idea of where they want to go/you're not sure on the math/etc.), you can give a more rough answer here. Something like "they want to make it to Tile II," or "as close to II.AA.3 as possible" are perfectly valid answers.

DETAILS: The meat of your request. This is where you describe:
  1. The path your character is taking,
  2. The squares you want them to search,
  3. Any special actions your character is taking during this period of time (or inaction), and
  4. Any other special notes or questions you might have about this request.
Again, you can provide as much or as little information as you want; saying that your character is simply moving from point A to point B without searching anything is 100% acceptable.


NAVIGATION


cactusy: (Default)

[personal profile] cactusy 2023-10-23 05:42 pm (UTC)(link)
As she onward, are there any particular spots where she might be able to get a clearer view without giving away her position?
cactusy: (Default)

[personal profile] cactusy 2023-10-23 05:53 pm (UTC)(link)
While attempting to surveil from on top of the cabin is not... not something she'd do, she's going to confer with Rust (using their ridiculous poetry code) and see how things are going with him before going ahead with anything too drastic! I'll pop back over with an answer in a bit.
cactusy: (Default)

[personal profile] cactusy 2023-10-25 01:41 am (UTC)(link)
OKAY, after chatting with Rust, Shaw will indeed be attempting to get herself down onto the cabin roof as quietly and covertly as possible! That said, while she knows how to jump/fall safely, she's trying to avoid suicidal recklessness here, so she'll only do it if she feels there's a solid chance she'll succeed without giving herself a serious injury! (OOCly I'd fine with it not going well, she would just have to have good reason to believe that it could.)
cactusy: (Default)

[personal profile] cactusy 2023-10-25 02:20 pm (UTC)(link)
Would climbing down be possible?
Edited 2023-10-25 14:20 (UTC)
cactusy: (Default)

[personal profile] cactusy 2023-10-25 02:25 pm (UTC)(link)
ALAS, while she has rope and carabiners, she gave her climbing pick and piton to the airfield crew; she'll table this idea for now!
cactusy: (Default)

[personal profile] cactusy 2023-10-27 11:38 pm (UTC)(link)
Regarding this! Rust will give Shaw the whistle that means "head's up/warning", but not the whistle that means "fall back immediately", so she will choose to continue onwards with the plan outlined here, just moving extra cautiously.

EDIT to add some info about her skillset if that would be useful: highly observant, usually has good instincts for when the VibesTM are off (exception: trusting her government bosses even when the evidence of their betrayal was staring her in the face), some training in wilderness field work but not to expert-level.
Edited 2023-10-27 23:45 (UTC)
cactusy: (Default)

[personal profile] cactusy 2023-10-28 12:47 am (UTC)(link)
SORRY SUBMITTED MY COMMENT TOO SOON let me ask Carolyn a question first and then get back to you.
aluminumandash: (oh but hit you for your soul when you go)

[personal profile] aluminumandash 2023-11-03 09:22 pm (UTC)(link)
SO SHAW'S PLAYER IS DEEP IN THE WILDERNESS AT THE MOMENT (method rp) but she got in touch via PM to say: She's going to whistle out a questioning/"what's up"/"u good" tone to Rust; if he indicates that all is well, she'll continue on towards the cabin despite her predicament, but if he gives her another warning, even if it's not a firm "fall back", she'll retreat!

Hopefully it's kosher for me to pass this along! (And I figured I'd let you decide the timing of the whistle wrt Rust's thread with CG so he can respond accordingly!)
cactusy: (Default)

[personal profile] cactusy 2023-11-04 03:16 am (UTC)(link)
What Carolyn said! I may occasionally have internet like I do now, but she has full NPC rights for Shaw.
cactusy: (Default)

[personal profile] cactusy 2023-11-11 03:37 am (UTC)(link)
When she hears no response, she'll retreat to look for him!
aluminumandash: (pic#11791251)

[personal profile] aluminumandash 2023-11-11 03:50 am (UTC)(link)
noooooooooooooooooooooooooooooooooo