glencolans: (Default)
Glencola Reef Mod Account ([personal profile] glencolans) wrote2023-04-05 03:28 pm

Search Requests


SEARCH REQUESTS



At game start, the map is completely unexplored and covered by a "fog of war" obscuring its features. New characters will be randomly dropped onto the island's shores; from there, to uncover tiles on the map and figure out more about where they are, search requests are required to document movement, attempt to uncover hidden materials and passages, discover or confront dangers, find old ruins and create new settlements, and potentially, solve puzzles related to the mystery of the island itself.


RULES AND GUIDELINES

  • Search requests are a required mechanic of this game. A search request for the current AC cycle must be submitted in order to pass AC without a strike.
  • Mistakes in search requests will never be penalized. Don't be afraid to eyeball a distance or make an approximate guess; if the math doesn't quite match up, or the path doesn't exist, I will offer alternate destinations and work with you in order to decide how the search request will resolve.
  • Search requests will rarely be immediately fatal. Unless your character is doing something intentionally reckless, I will do my best to offer paths of escape for any sudden dangers that arise.
  • You can be as precise or as vague as you want. If you want to exactly plot out the squares your character will travel through and search every IC day, that is totally fine. It's also fine to simply report that your character is staying in one place all month, or to give a starting point and a desired destination, with a general request to search a wide area. Just note that, the more vague you are in your request, the more I will extrapolate to fill in the blanks.
  • Retroactive/backdated search requests are allowed. They just can't be used for the current month's AC if they fall outside of the current month's AC period, or overwrite a previously submitted search request. Forward-dated search requests are also allowed as long as they fall within the same IC day that the request was posted (for example, if you post a search request on IC Day 30 morning, you can make that search request last for the entirety of IC day 30, not just the morning of).
  • Thoroughly searching a square, rather than just traveling through it, halves movement through that square. So if you choose to search every square along a path, you'll only travel half as far as someone moving with purpose to a destination. Remember that simply traveling through a square will still fully reveal it.
  • IC Days are split into three 8-hour increments. Each of these corresponds to one OOC day. Morning is from 4AM -> 11:59AM, Day is from 12PM -> 7:59PM, and Night is 8PM -> 3:59AM.
  • Several examples of search requests are provided below to help illustrate how they work. If you still have questions, please ask them in the FAQ (or in your search request!).

MAP REFERENCE/TRAVEL CONDITIONS



TRAVEL CONDITIONS | IC DAYS 15 → 17

MORNING

DAY

NIGHT

BEACH

OCEAN*

JUNGLE

FOOTHILLS

MOUNTAINS


4 squares/hour
(32 total)
3 square visibility

4 squares/hour
(32 total)
5 square visibility

4 squares/hour
(32 total)
1 square visibility

2 squares/hour
(16 total)
3 square visibility

2 squares/hour
(16 total)
5 square visibility

2 squares/hour
(16 total)
1 square visibility

2 squares/hour
(16 total)
1 square visibility

2 squares/hour
(16 total)
1 square visibility

1 square/hour
(8 total)
0 square visibility


2 squares/hour
(16 total)
2 square visibility

2 squares/hour
(16 total)
3 square visibility

1 square/hour
(8 total)
1 square visibility


1 square/hour
(8 total)
5 square visibility

1 square/hour
(8 total)
7 square visibility

1 square/hour
(8 total)
3 square visibility


*The average human can only tread water for three hours



LEGEND
- Preexisting Structure - Ocean - Reef - Deep Water - River
- Natural Landmark - Beach - Jungle - Mangroves
- Character-Made Landmark - Foothills - Mountain


Click on any of the map tiles for details.

I

II

III

IV

V

VI

VII

VIII

IX

X

XI

XII

XIII

XIV

XV

XVI




































SUBMISSIONS

# | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

All new characters will be given a toplevel to this post. To submit a search request, fill out the below form and copy/paste it as a response to your toplevel.



IC DATES: The IC dates the search request covers (I would also recommend putting this in the subject line to make it easier to keyword search later). You can use whole days, partial days, or a combination of either. To verify what IC days line up with real-world days and events, consult the Calendar.

STARTING SQUARE: The square your character is starting their search request on, format TILE.COLUMN.ROW. This should line up with your previous search request, or your starting location if newly arrived/revived.

ENDING SQUARE: The square your character is ending their search request on. If you're not sure where they'll end up (the area is unexplored/your character has a vague idea of where they want to go/you're not sure on the math/etc.), you can give a more rough answer here. Something like "they want to make it to Tile II," or "as close to II.AA.3 as possible" are perfectly valid answers.

DETAILS: The meat of your request. This is where you describe:
  1. The path your character is taking,
  2. The squares you want them to search,
  3. Any special actions your character is taking during this period of time (or inaction), and
  4. Any other special notes or questions you might have about this request.
Again, you can provide as much or as little information as you want; saying that your character is simply moving from point A to point B without searching anything is 100% acceptable.


NAVIGATION


sharktrash: (blank // this hangover is killing me)

Day 004

[personal profile] sharktrash 2023-05-28 10:45 am (UTC)(link)
IC DATES: Day 004
STARTING SQUARE: VI.T.30
ENDING SQUARE: ???
DETAILS:
Continuing east all morning, trying to keep to the direction he heard the announcements coming from. He tries to move carefully and stay attentive as he's been informed about crossbow-wielding locals by Shaw; he's also keeping an eye out for anything odd or useful, especially food as he's probably about to run out of the weird fruits he picked earlier.
sharktrash: (blank // this hangover is killing me)

[personal profile] sharktrash 2023-05-28 11:58 pm (UTC)(link)
He'll eat the berries and pick up the empty bottle!

He will sneak closer to the structure very carefully, avoiding long lines of sight and trying to stay covered either by the vegetation or rocks as much as possible, and doing his best to be very quiet. He'll keep some distance just in case but try to get close enough that he can get a better idea of what exactly it is; he's also keeping alert for any hostiles in the surrounding area.

If he can find a decent, safe vantage point a reasonable distance away, he'll simply wait for the fog to clear up some more so he can see.
sharktrash: (frown // anticipation)

[personal profile] sharktrash 2023-05-30 12:00 pm (UTC)(link)
Oh yeah, while he's waiting for the fog to clear -- is there any condensation on big leaves, etc, that he could use to gather some water into the bottle?

He's going to very carefully approach the fuselage, still keeping alert.

If he doesn't sense any danger, he'll search through it. As usual he's looking for anything useful, also with airplane specific expectations like tools or water containers or bags, anything that might look like the black box, etc. He'll also be taking note of which part of the plane it seems to be -- if it has the pilot cabin, he'll try to make his way there and check if the comms or anything else is still working.
sharktrash: (Default)

[personal profile] sharktrash 2023-05-31 05:17 pm (UTC)(link)
He'll take the jeans because fabric is fabric, and he may be able to fashion an impromptu sack from it. He'll squish the toy to check if anything might be hidden inside but if it just seems to be a regular item he'll leave it.

He's most likely navigated some treacherous constructions as part of his job so he should be able to tell whether or not it's possible to get into the wreck without dislodging it, where to step to maintain the balance and such. So he'll try to inspect as much of it as he can while being careful. If he feels it starting to move down or anything else suspicious, he'll bail -- this ain't worth dying for at the moment.
sharktrash: (blank // this hangover is killing me)

[personal profile] sharktrash 2023-06-01 11:31 am (UTC)(link)
Well that's been a disappointment, but at least he learned something interesting re: bodies. Is there anything else that can be discerned from looking around? Are there personal belongings or bags or any electronics that may still be working, etc?

He won't pick the flowers, since what the hell, and continue east for three-four more hours. As usual he's wary of danger and keeping an eye out for anything resembling food, water or weapon.

After that he'll be looking for a place to stay the night again, either climbing a comfortable looking tree to hide again, or using some big palm leaves for a makeshift tent between the rocks, whichever is readily available.
sharktrash: (blank // this hangover is killing me)

[personal profile] sharktrash 2023-06-03 11:05 am (UTC)(link)
Can I have some more details about the wreck and how it is positioned? Does it look like it could be dislodged from where it is (maybe via aid of several people and/or some levers!) so that it lands in a less precarious position (ofc maybe some things break or get crushed on the way)?

He'll take the basalt and the olives since Senku informed him that rocks are useful. (Guess he'll need to backtrack for that copper later...)

He's going to rest/sleep with occasional waking up to check his surroundings for danger until morning and maybe use the last hour of the night/first hour of morning to scrounge up some water and look for edible things nearby before deciding what to do next.
sharktrash: (contemplative // smirk)

-> Day 005

[personal profile] sharktrash 2023-06-05 10:06 pm (UTC)(link)
GORGEOUS ART THANK YOU <3

Okay, so basically the danger is less that the whole thing might come crashing down with him inside, and more that everything on the interior that could be used as foothold could break without warning, did I get that correctly?

Also... eugh, he will not be eating the dead rodent.

He's going to move toward the maybe-caldera, still careful just in case some volcano-worshipping locals are laying in ambush... or, like, the ground gives or something. Speaking of which, if the ground starts looking suspicious, he'll use the blunt end of his spear-stick to check it as he walks.

He's going to press on until it's too hot/dangerous to continue, or he can get a proper look at the caldera -- mostly he's interested whether the volcano appears active or not, but he's also keeping an eye out for anything useful as usual.
sharktrash: (blank // calm)

[personal profile] sharktrash 2023-06-07 12:58 am (UTC)(link)
He'll pocket some sage and eat some sorrel (what has the world come to, eating grass, fr fr.)

Is there a safe-looking path to get closer to the lake? Anything else he might notice about it - does it smell like anything, is there any sign of fish or other animals around? Traces of researchers or anyone else?

He'll also try to walk around the caldera and use the high elevation of the area to try to get a look in all directions - any natural or manmade landmarks he might see?
sharktrash: (blank // this hangover is killing me)

[personal profile] sharktrash 2023-06-08 10:44 pm (UTC)(link)
He'll pick up all of those items and try a berry, trying to determine if it's safe to eat. If it doesn't seem immediately suspicious, he'll scoop some handfuls into his jeans-turned-bag. His coat has probably also become one at this point.

He'll try following the animal path, since if they're trying to get to the lake, it probably means it's drinkable, right? If he does that, does there seem to be a relatively safe (for an athletic person) way into the caldera and back? He wants to touch that water, damn it.

If not, he'll head down south to the closer river spring to get some water into his bottle and into himself, then head toward the man-made structure to the northeast, keeping an eye out for danger or anything suspicious as usual.
sharktrash: (Default)

[personal profile] sharktrash 2023-06-09 12:06 am (UTC)(link)
He'll touch it, then if it doesn't burn his finger try to taste it. Anything he might notice? And yeah, he's using the bottle to get some volcano water in that case!

After that he'll still stick to the same path as detailed earlier, go to the spring to actually drink some water (keeping the volcano water in the bottle though!) then head toward the earlier spotted structure to the northeast. If he can't make it there before it gets dark, he'll be looking for a safe looking tree or hole between rocks to rest in and continue onward in the morning.

sharktrash: (Default)

-> Day 006

[personal profile] sharktrash 2023-06-10 10:58 am (UTC)(link)
He'll rest for about seven hours or so, then set out toward the possible-building to the northeast again!

As usual, he's still wary of an ambush and keeping an eye out for anything that looks like food or weapon.
sharktrash: (contemplative // smirk)

[personal profile] sharktrash 2023-06-11 12:38 am (UTC)(link)
Taking the twine, granite, and glove.

He'll stop at the campsite, drink some water, and wash up in the stream (quickly and still keeping his axe on hand, obviously).

Then he'll continue toward his best estimation of the structure he saw earlier (I assume that's the one in VII.C.25), circling around especially steep cliffs if he runs into some.
sharktrash: (blank // this hangover is killing me)

[personal profile] sharktrash 2023-06-11 12:47 pm (UTC)(link)
Taking the divider, charcoal, fur and buckle.

He considers going after the travelers but ultimately decides to continue his mission and look for the building he saw earlier first.

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